Entry-level developer

Web Developer - Java Full Stack Engineer - Unity Game Developer.

I build Unity game projects, front-end websites and never stop learning and pushing myself to do better.

  • Unity / C#
  • HTML / CSS / JavaScript
  • Java
  • Italian & English
Portrait of Lukas Fossati

What I bring

Profile

I am a junior developer with a strong interest in building software by actually shipping projects. My strongest practical work so far is in Unity and C#, and I also build front-end websites using HTML, CSS, JavaScript, and Bootstrap. I like learning by solving concrete problems, improving structure, and turning ideas into working results.

What I am looking for

I am looking for junior or internship opportunities where I can contribute to real projects, improve quickly, and gain more professional experience. I am especially interested in game development, front-end work, and software roles where problem-solving and implementation matter.

What I am working on right now

In development since October 2025

Mobile and PC strategy prototype

I am currently building a more advanced Unity project inspired by real-time lane-based strategy games. The work includes gameplay systems, deployment logic, combat flow, UI, multiplayer synchronization, and ongoing iteration on mechanics and polish.

The project is AI-assisted for research and iteration support to make that workflow clear, while the direction, debugging and implementation decisions remain mine.

  • Unity + C# gameplay systems
  • Multiplayer and real-time interaction
  • UI, balancing, and character design
  • AI-assisted research and iteration support

Gameplay showcase

Current prototype build

A short showcase of the current strategy prototype, including deployment, combat flow, units, towers, and UI.

Watch on YouTube

Direction

Portfolio goal

This portfolio is structured to show practical work: what I built, which tools I used, and which skills each project demonstrates.

Strengths

What stands out

My strongest areas right now are Unity, C#, front-end layout work, rapid learning, and improving projects through debugging.

Selected work

Web + data project

Call of Block

Stat tracker website with playtest scheduling, account creation, profile personalization, and Minecraft data sent into Supabase.

See details

Web project

ProfitHub

Front-end concept website initially built with a classmate, then improved as solo.

See details

Unity project

Flabby Bird

Arcade-style Unity project focused on gameplay fundamentals and game flow.

See details

Unity project

Gold Clicker

Idle/clicker prototype focused on progression loops, timers, and UI feedback.

See details

Unity project

Runner

My second most advanced showcased game project, centered on systems, pacing, modifiers and savings.

See details

Minecraft stat tracker and community site

Call of Block

HTML CSS JavaScript Supabase API integration
Open project

I built this project to give Call of Block players one place to track Battle Royale and Deathmatch stats, join playtests, create an account, and personalize their profile.

I used an API to send Minecraft information into Supabase and then used that data across the site for leaderboards, match history, player profiles, and account-linked stat views.

What I built

  • Battle Royale and Deathmatch stat pages
  • Account creation, linked profiles, and customization
  • Playtest scheduling and community pages
  • API-to-Supabase sync for Minecraft data

What it shows

  • Turning game data into a clear web product
  • Working with external data and stored stats
  • Handling dense UI without losing readability
  • Building around a real multiplayer community project

Tools and areas I work with

Languages

  • C#
  • JavaScript
  • Java
  • HTML
  • CSS

Game Development

  • Unity
  • Gameplay scripting
  • UI implementation
  • Timers, upgrades, progression logic

Web Development

  • Page layout and responsive structure
  • Front-end styling
  • JavaScript interaction basics
  • Bootstrap

Tools & workflow

  • Visual Studio
  • GitHub
  • Project-based learning

Relevant background

March 2026 - Ongoing

//kood (School)

Kood is a well known organization in Estonia that teaches Java, focusing on teaching problem solving, debugging and teamwork. With the goal to help people get into the IT job industry.

Ongoing

Minecraft commissions

Built custom Minecraft maps for Fiverr briefs, balancing visual presentation, terrain composition, and playable layout for client work.